![]() In games we play, rarely is coal or iron left on the board after a coal or iron industry tile is played. Going in with a plan any focusing all your efforts on making it happen can be catastrophic, especially if someone else picks up on your plan. I find a lot of strategy in this game comes from adapting to the game as it unfolds. I'm curious what scores people are getting in Brass and what player counts they are at with the strategies they use in BB? My highest score so far has been 178. ![]() Build where your opponents are building to establish board presence and pressure. To be able to do that try to get industries and links all over the board. It's often worth it to deny your opponents contested industry or link tiles, even if they don't really benefit you. Avoid giving your opponents more opportunities than necessary.ĭon't just follow a strategy blindly, always react to what your opponents are doing. For example: Iron works -> double develop, Coal mine/Brewery -> double rail. If you build contested resources, use them immediately. Sometimes you want to go first, other times you want to go last. There are usually a few key rounds in each era where the turn order is highly contested. I have ended multiple 3 player games with zero link tiles left to play. Look for every connection where you or your opponent will likely build a brewery or another industry with two link points. But more importantly they give a ton of points. They are cheap, you don't need special cards and you can control where players can build industries and more link tiles. ![]()
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